Very minor thing, especially as I plan on playing through again. I can see this being in Best of 2014 unless some other gems come along. Put it into the hole in the wall on your left. Note the opening in the wall where the strange symbol used to be. Human translations with examples: MyMemory, World's Largest Translation Memory. Clicking either will end the game. Click here for more information. You are now below the room with the slanted ceiling. Nordinho.net > Games > Online Adventure Games > New Adventure Games > Submachine 7: the core Late Night Esccape (Selfdefiant) Luckily SD's site is back up. Eagle Pass Unblocked Games is home to all the best unblocked games for you to play at school, work or at home. What do you guys think? There is a porthole on the left wall and three candles as well. Go forward once, then right. Pick up the scarab. Look around for the numbers and you'll find them. The game reuses the Lighthouse's help screen. Press the IIIIIIO button and repeat. Has anyone else wondered about the first screen of the game where there's an arch over what looks like wooden planks... there's clearly a hole that's been covered and the planks over the hole have shifted. Go left, up, left, up, right, right and pull the lever on the big machine. 83% 259,798 plays Hi there! Do so and you will find a gold statue of Ganesh (it's a god that looks like an elephant). I've found three secrets and have a vague idea of where other ones might be. Now I've noticed lots of unclickable squares scattered around that don't do anything but cause the cursor to change... intriguing. I'd read theories that something like this might occur in Submachine 9, but to have it right in front of me… wow…. Click on the ring to activate the ladder, then go up. Use the LEVER HANDLE on the contraption, then click it to move the rope. Submachine: Ancient Adventure read more. Submachine 7: the Core read more. NOTE: Do not use the ladder rung on the ladder holes in the red room. Back up twice until you are in front of the pipe where you came in. After finishing the game, choose to return to the game. 1. this game was created for JayIsGames flash games contest and has nothing to do with the main submachine series storyline. There are wall panels here and debris. Take the jug. You are now in a secret room. In all the games you play as an unidentified hero who awakes, seemingly after having some sort of amnesia, in various unknown locations and have to solve different puzzles and examine the environment in order to escape. Click on the square on the right to go back to the room. That's why they sound so convinced. Yes it is true, IF YOU USE THE SPOON BEFORE GETTING THE TRIANGLE PIECE FROM THE CIRCLE TUBE THING, YOU CAN NOT FINISH THE GAME. Don't forget to put down items once you are done using them. I mean, how many of you freaked out that it would be the sewer maze all over again? Contextual translation of "submachine" into English. The disc on the brass statue on the roof of the temple will move and the secret will be inside. Press the OIIIIII button and click the lever. What was any of this about? Go up and right (to the room with the lighthouse picture). @ Reka, :) -Jay]. Talps | Go right twice, down once and put the fuse into the empty space. Yes, it is a pyramid. There are stairs going down, go down. After all these years... - What would you have me do. Put the brass jug back in your inventory then click on the glowing structure in the top middle to get a green cog wheel. Leave the shaft, then go right three times back to the ladder. (This is the one in the red section, two left of where you found the brass scarab. Enjoy the long trip down the goddess. You can go no further left right now. And at least now I can realistically imagine Mateusz Skutnik wrapping all this up in one final installment. Remember in the walkthrough, that there was a pattern in the red section of the pyramid you couldn't recreate? thx. One question...am I missing a mute button? At last the day of days has arrived, let us rejoice! Go left four times until you are back on the balcony, then go left once to the fountain. Right before you place the rope at the end go left. Click on the upper right of the device to get a karmic seal. After opening the ladder with the karmic pull rod, go up into the blue section, then go left one space. 80% 185,574 plays Submachine 6 - The Edge. Click on the valve wheel to turn it and a hook emerges. Put the BRASS SPHERE into the circular space. Once the lever is on click again to activate the device. 1. The pyramid key at the ziggurat and one of the two valves are both used here. Once you have all five secrets, go back down the tunnel beneath the statue (to the left of the right-hand staircase). Holy cow, you guys! This time we go back to the very first submachine ever built - historically speaking. (This is the one in the blue section with a semicircular grating over it.) Note that all of the rooms are red. it's abit shorter and compacted, but it's what got me interested in the series :) It may be floating in mid-air depending on what position your device buttons are in. Go right to the cage, then down through the hole. There is a brass pole on the left with a small circle on top, place the valve wheel on it. It has the least rooms of any Submachine game, except for the very first version of Submachine 1. Go right twice to the room with the broken ladder. Two spaces to the right of the karma bridge, there is a room with a square discolouration on the wall. Submachine 9: The latest installment of Mateusz Skutnik's beloved Submachine series marries mechanics and mysticism for one huge point-and-click puzzle adventure. (of course I will play it) I'M SO HAPPY I PLAY IT THE RELEASE DAY! Turn the switch once and you will see a inverted "T". When the lights are green and the power is running, it will give you the third tile. So all those notes from Liz and the others warning me about Murtaugh and telling me to "find Liz," those were all red herrings? To the right of the blue figure is a lever which doesn't appear to do anything. Put the BRASS BOWL (2) onto the end of the gold spiral. Now go back up, then up the spiral stairs, then right once and up the ladder. Go into the temple window and you will once again see the curved pipe. There is a device here that arches to the right. I'm super busy and just wanting to stop in and hit the game for a few moments at a time, but I can't have sound--what I'm actually working on needs sound up, and the game in the background is really loud! And does the picture mean anything? It just struck me as rather odd, since I'd never seen a thing like that before in Point & Clicks. Finished the game with 2/5 secrets. Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Make your way to Murtaugh's tomb, then go all the way left. When you reach the end of the rope, go down again to hit the bottom. If you haven't been pushing buttons you should see Ollllll. Click left to go back to the top of the ladder, then left again. JayIsGames.com is a leading Flash and Online game review site. well, htis game is easy. Use your device to push the proper button (left side, second from the top) to match the stone base. Log In. In all the games you play as an unidentified hero who awakes, seemingly after having some sort of amnesia, in various unknown locations and have to solve different puzzles and examine the environment in order to escape. Click on the ring in the left pipe and it will come down, forming a ladder. @vogonviking, sounds like you might have cookies disabled or flash storage blocked or something like that. 87% 14,197 plays Submachine Zero: Ancient Adventure. Then go down twice and left once. I may be horribly wrong, but did anybody else get to such point in this game? It will take you to an area with a 6-armed statue and two exit. You are in a room with a sloped ceiling. There is a ladder rung on the floor, take it. To get the device to show up go onto. Press the indicated button (IIIIIOI). The Submachine series is among the best on the Web, so if you love first-person adventures, ala Myst, don't miss this one. Hovering your mouse over an inventory item will give you its name, this can be very helpful. All it added was frustration and wasted my time. Posted by: This changes the pillar into a stick with the brass key perched on top of it. Go left twice to the room with the hole in the floor, then go down. Go right three times from the top of the right-hand spiral staircase. Where is the working link to the Submachine Remix? Please help, I'm right at the end, and I can't finish the game! This page is from a fan for fans. Here is his latest game. Submachine 9, Jayisgames review April 9, 2014 That little prickle on the back of your neck… it’s a combination of wonder and apprehension, and nobody mixes a feeling of awe and the ominous better than Mateusz Skutnik, especially when it comes to his beloved Submachine games. Go right twice, down the pipe, right four times, and up again. ok, i guess i'm the only really thick one here, i've so far got the top right and bottom left piece, and im stuck, what is the combination of those numbers plzzzzzzzzzzzzz help ! Here you can get a key. On the tomb level, go all the way to the right. I'll just have to leave the webpage open on a tab and hope no-one closes it when I have to stop playing. From the bottom of the right-hand spiral staircase, go to the right until you encounter the bars. Put the BRASS BOWL (1) on the box on the right and pour some karmic water in it. Go left. Use it on the pedestal with the brass fork. You'll be returned to the tomb area. Click on the door that appears, then click the top button. There is a small opening in the sloped ceiling on the left, click on it to look inside. Tricky thing here. I don't want to blow the power yet because of what everyone says up there :), Nevermind! Following the walkthrough to the letter I found small problem about getting a secret. The key is obtained at the entrance of the temple where you used the 2 karmic seals. he transcended time and space and there's not many surprises after that. After gaining the eighth dimension button, add it to the transporter and press it.Follow the wisps of stuff left to a white gate. Just to make it more difficult to finish. Use the brass jug on the spigot on the right side of the fountain to get some karmic water. this is how u get the spoon and what u do with it... wave your cursor over the righgt radio button (don't click) the drawer will open- take out the spoon. JayIsGames offers a free online experience with the best free online games. The more I play the more I like it :). March 14, 2014 9:38 AM, can't play or type at the moment too excited. Get the secret from the base of that statue. The karmic water should be forming the ladder. This was a great new installment... as anyone familiar with the series could have predicted. Put the second STONE EYE into the hollow. Inside this temple is a curved brass pipe. All of Submachine. I've played it like, 38473 times haha. This room has a small structure with another brass bowl on it. This is as far right as you can go. Sylocat: That's a very nice map. Get the key and put it into the hole in the wall to open the way left. Go all the way to the left and get the bowl-on-a-stick. Go down and click on the switch and the paper. If you remember from Submachine 8, the O stands for the active button on the controller. I'm stuck with. You are now at the bottom of a brass ladder/shaft, still in the gray area. Anyway: this is among my favourite Submachine games, along with The Lab and The Core. Go right again and you will find another stone statue. Go left twice to the room with the candles. Admit it, I know you're out there! Mapping the rooms of a pyramid is a frustrating task when it exists in seven (eight?) To navigate move your cursor to the edge of the screen (or over an open doorway, staircase, or ladder). And all that carnage in Game 7 that we waded through, all those bullet holes and bomb blasts I thought I had unleashed by disabling the defense systems, all that actually took place however many years ago, and my disabling the defense systems had nothing to do with it? Go up and find the wisdom stone. After you make any changes here, be sure to turn the wheel to activate them - you'll hear the pipe break, then you can retrieve the pearl. Then go down two, and left one to place your tiles in the plaque. Thanks Dora, that helped a lot. Go left, then down the pipe twice to the bottom. Does anyone know how to get the "continue into the Submachine" ending for the newer version of this game at the Pastel Stories (the artist's) webpage? Go right to the spiral staircase, go up, and go right three times to the "broken beyond readability" plaque. As the Submachine series has almost spanned a decade, I've followed it from the beginning and can't wait to see what lies at it's end. Go right six times to the staircase, then up four times to the top of the bell tower. We just love Jay is Games!! Bluemoose: there is too text to read. Notice that Ganesh is holding a brass bowl. Pull up your controller and hit the top right button, then place one of the wisdom gems on top of the device. After you have used the spoon on the machine room bulbs, go down to the room where you found the coin - go left from the orange room and go down, and you will see #4 switch. if Murtaugh and Elizabeth are both dead, who were we communicating with in Subs 4 through 6? Go two right from the cage ladder. Ambientní hudbu ke … Earlier on (one of the red wall areas, right side) there was a square with IIIIIII. Put the BRASS KEY (the small, pronged one) into the big brass thing on the wall. I noticed the text right after I posted my previous comment. the only thing that got me was that dam radio. I don't think Mateusz will give us complete answers like the ones in this game seem to be because that's not his style, he's more leave things vague and open to interpretation. Hover the cursor to see llOllll. The dome on the left device has now opened, take the button sitting on top. Pick up the Skull under the telescope. *laugh* I think it got up to 60 votes with a perfect score, when I was looking. submachine 9: the temple submachine 1: the basement submachine 4: the lab escape from jayisgames submachine 5: the root where is 2015? Inside are three glowing blue gems (wisdom gems). and for those wondering what's the hatch for - it can be solved pretty easily, especially if you are able to finish that "simple" game. Go back, left once, enter the room in front of you, climb the ladders, and get a Note. This rope and pulley system connects to the one where you placed the lever. But hey, it assuaged my guilt about letting Murtaugh back into the Core. Oh noes, someone didn't vote 5 mushrooms! Go left four times until you reach the room with the brass wheel. Go down into the now-open grating and click to push the knob in. After dropping down the rope to the toes of the huge statue, go right four times. Once the rope is in place go down. Click on the switch. The cage is now up and the hole in the floor is open. Put the two seals into the device (Murtaugh's on the left, Elizabeth's on the right), then click both levers. Haven't even started it yet, but I know I'm going to need the walkthrough. Go right. This will open 5 portals where you can read more information from Mateusz. Or that could just be an oversight in the programming. Pull up your device, then push the third down from the top left button to reveal another brass device, this one leaning to the right. Don’t expect dozens of locations to wander around solving countless puzzles, this game is shorter than Submachine1. Fill the jug with karmic water from the well to the left of the door. 2005 was a heck of a long time ago. Click the portal (middle of the brass circle) to get back to the tombs. Go to the layer where the tile indicates. When I first discovered the Tomb of Murtaugh, the hairs literally stood on the back of my neck. Play Submachine Game 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, FLF, Zero, 32 Chambers and Wakthrough It's a beautiful and enjoyable game, and I didn't feel like there were any puzzles I'd solved purely due to brute force clicking everywhere. At Murtaugh's tomb, go forward until you see the sarcophagus. cross the karmic walkway). Use the karmic water on the brass bowl. Also stuck with the circle light bulb. You'll see it has an opening now. !plz someone help me We update our website regularly and add new games nearly every day! This one was just right for him, he was able to figure out the puzzles before he got mad and frustrated! If there's one thing i really dislike with point&click games, it's the 'dead end syndrome' - You get to a certain point from which the game cannot be solved because of a certain error you made in some previous step, and what's worse is that there's no indication of this fact , meaning that any further effort you put into the game is a complete waste of time. Escape from Jayisgames (June 2014) This is a point-and-click game written and drawn by Skutnik in the style of Submachine. you had to change the layer twice and pour karmic water into something to form a karmic structure with 2 cog wheels? different realities. Tags: Mystery, Point and Click, Submachine YOU SHOULD ALSO PLAY THESE GAMES! Click the valve to open the cage. Pull up the controller and hit the new button (right, bottom). This next bit is not necessary to complete the game. Get the tile out of the hatch that opens. ALSO! Use one of the stone eyes on the large circle above the head of the figure on the tomb. This room has two brass pipes going from the floor upwards. Pour karmic water in the bowl to the left of the niche where you got the brass jug. Go back up the spiral staircase, then go four spaces right. For the people screaming for a walkthrough... (this is my first attempt at making one). Go left to the ladder with the grate. Go right, then go forward to look at Murtaugh's tomb. The clue for this room's location appears in Escape from Jay Is Games, the only clue to a Submachine Universe location that can be found in a game outside of the Submachine series. If we don't learn who all those dots on the Subnet Infestation map are, or what the computer's answer to the "Why are we?" it looks a lot like the one that is at the base of the giant stone statue at the end game so I wondered if they were related. Use the brass rod on the brass rectangle to the left of the elephant. Hey all I am having trouble figuring how to get the tile from the round thing with the green lights. This fills in the ladder so that you can go back up. Go right. Finish looking the device, enter the room in front of you. The eye is in the, uh, statue. Go through the opening to go down. I'm going to go back and check that out. Made decent progress, and am kind of understanding the logic of this installment. This room has debris and three candles. Inside the shaft is a brass tile, take it. and what people are thinking. Now pull up your device again and push the third from the top right button to bring out another device. Note that the ladder is broken and you can't get back up. I tried going back to look after the end screen but nothing had changed. You take the red door - you stay in Wonderland and Murtagh shows you how deep the rabbit-hole goes. To the right is a gold statue. Go down. Go right from the tomb to find another plinth and another part of the story. I like Ruesiken's idea with Covert Front, so that's possible. Room 1111111?? Go back to the post and put the scarab in its slot. That should not happen again. Looks like we need a key. Go right twice to the wooden structure, then right once more. Go left five times to the hole, then go down. Those mysterious people are, I think, the only mystery left. Give that status a brass sphere. Submachine! It helps to have played Submachine 8 since you begin right where that one left off. It's an empty room with nothing of interest (besides the tile), but I have the strange feeling that it'll be important later. This was better than the second version. Use the chest key to open the chest and get another brass tile. @lilymay, step-by-step directions for placing the wisdom gems: Go to the right-hand pedestal of the brass arch. Ah, Submachine. Go down. Look closely at the wall above the hydrant thing, there is a small square patch near the ceiling. This puts you at the statue with the tunnel below it. what are your theories? There is another one of those strange statues here. You are now in a tunnel. ...I think this is the first Submachine I solved without any help, and in only about an hour and a half, no less. None of my items are working where I expected them to... (damn you, unhammerable cracked tile!). Press the bottom right button of your controller; it should say IIIIIOI. Go left. I just can't seem to get it, assuming it even exists. My interpretation is that the people who left the messages on the stones don't have much better understanding of what Mur and Elizabeth really are or what happened themselves. (Go in the door surrounded by roots, go right 2x.). Every game focuses on an unidentified character who explores new locations of the "Subnet", which is a broken and distorted reality that features decaying buildings and abandoned structures. You are now at an intersection. There's nothing more to do here, so click on the open window on the left to leave the temple. Then click on the coin in your inventory. We can even patch together a timeline for Murtaugh and Elizabeth. Jade what parts are you having trouble with? if you go into the portal where you got the wisdom gems and use your "teleporter" and change it to anything other than 3 the screen goes black but you can still use the portal to return to the game. Go up the rope ladder, go left, and click the top of the, uh, statue. Other than that, pretty nice. See you in submachine2. Oops! I think I had rung one bell using the hammer, but not the other, once I'd rung the second one (but also done a few other things) I went back and the figure had both of the green earrings. As the intro so cleverly notes, there are no items to collect, no diary to keep, … In game and then in your walkthrough I was able to find only 3 of them /-_-, One hour and fifteen minutes between first comment and walkthrough. Turns out, the blue one leads outside, with the "contact the author and play again" and the red one is another room with 2 unclickable doors and it says like, Submachine 2 coming soon, and then "contact the author and play again", I love this game. Don’t expect dozens of locations to wander around solving countless puzzles, this game is shorter than Submachine1. If you push the second from the top left button on your device, the figurine becomes a brass pole with a bowl on top. Take that key to the porthole and open it to reveal a karma portal. In unlocking both karma portals, a total of three unique items … I assume they were the Germans... ? This is the top of another ladder, but there is a grating over the hole going down. Submachine (zkratka ze Submerged Machine) je herní série flashových point-and-click adventur, kterou vytvořil Mateusz Skutnik, jenž za ni získal několik významných ocenění.První díl vyšel v říjnu 2005, v prosinci 2015 vyšel závěrečný díl hlavní série. All in all, this game really is a work of genius. The pipe on the wall looks like another ladder structure, but there is no obvious control to open it. Click on the bottom of the key and it will swing, causing one of the squares to move and showing a new path in the structure to the left (this represents the pyramid-like wall on the left side of the balcony). There's a space where one of those dimensional indicators used to be, but there's nothing there now. On a brass plinth is a lever handle, take it. The series has been generally well reviewed. Click on the cover to open it and take the brass sphere. This is as far right as you can go. Go back up to the scale and move the right side down. Click on the device on the right to open another device on the top. What made Sub_8 captivating to read is that the game expands on the plot that Submachine 7 established, especially where the … Fine. The return portal is toward the lower left. Held brass bowls here is another statue here, and replicate the pattern and go to the wooden,! Even exists read the paper in your inventory then click it instead of just holding mouse. One question... am I missing a mute button ;... this is among my favourite Submachine games for to... And there 's a portal to go to outside Mur 's tomb to find another plinth another. 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